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Silo IV
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Wrap
Text File
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1990-04-10
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512b
|
11 lines
{An improvement without TacNuke...}
{Matthew Sakai, 1/16/90}
start: random aim' store 2 speedx' store 3 speedy' store
main: x 275 > left if x 25 < right if y 275 > up if y 25 < down if collision kill if aim 17 + aim' store range 0 > shoot if main jump
right: 2 speedx' store return
kill: range 0 > shoot if aim 60 + aim' store collision not ec if kill jump
down: 3 speedy' store return
ec: drop main jump
up: -2 speedy' store return
shoot: 50 missile' store 50 missile' store return
left: -1 speedx' store return